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hub / github.com/OpenXcom/OpenXcom / ProductionCompleteState

Method ProductionCompleteState

src/Geoscape/ProductionCompleteState.cpp:45–109  ·  view source on GitHub ↗

* Initializes all the elements in a Production Complete window. * @param game Pointer to the core game. * @param base Pointer to base the production belongs to. * @param item Item that finished producing. * @param state Pointer to the Geoscape state. * @param endType What ended the production. */

Source from the content-addressed store, hash-verified

43 * @param endType What ended the production.
44 */
45ProductionCompleteState::ProductionCompleteState(Game *game, Base *base, const std::wstring &item, GeoscapeState *state, productionProgress_e endType) : State(game), _base(base), _state(state), _endType(endType)
46{
47 _screen = false;
48
49 // Create objects
50 _window = new Window(this, 256, 160, 32, 20, POPUP_BOTH);
51 _btnOk = new TextButton(118, 18, 40, 154);
52 _btnGotoBase = new TextButton(118, 18, 162, 154);
53 _txtMessage = new Text(246, 110, 37, 35);
54
55 // Set palette
56 setPalette("PAL_GEOSCAPE", 6);
57
58 add(_window);
59 add(_btnOk);
60 add(_btnGotoBase);
61 add(_txtMessage);
62
63 centerAllSurfaces();
64
65 // Set up objects
66 _window->setColor(Palette::blockOffset(15)-1);
67 _window->setBackground(_game->getResourcePack()->getSurface("BACK17.SCR"));
68
69 _btnOk->setColor(Palette::blockOffset(8)+5);
70 _btnOk->setText(tr("STR_OK"));
71 _btnOk->onMouseClick((ActionHandler)&ProductionCompleteState::btnOkClick);
72 _btnOk->onKeyboardPress((ActionHandler)&ProductionCompleteState::btnOkClick, Options::keyCancel);
73
74 _btnGotoBase->setColor(Palette::blockOffset(8)+5);
75 if (_endType != PROGRESS_CONSTRUCTION)
76 {
77 _btnGotoBase->setText(tr("STR_ALLOCATE_MANUFACTURE"));
78 }
79 else
80 {
81 _btnGotoBase->setText(tr("STR_GO_TO_BASE"));
82 }
83 _btnGotoBase->onMouseClick((ActionHandler)&ProductionCompleteState::btnGotoBaseClick);
84
85 _txtMessage->setColor(Palette::blockOffset(15)-1);
86 _txtMessage->setAlign(ALIGN_CENTER);
87 _txtMessage->setVerticalAlign(ALIGN_MIDDLE);
88 _txtMessage->setBig();
89 _txtMessage->setWordWrap(true);
90 std::wstring s;
91 switch(_endType)
92 {
93 case PROGRESS_CONSTRUCTION:
94 s = tr("STR_CONSTRUCTION_OF_FACILITY_AT_BASE_IS_COMPLETE").arg(item).arg(base->getName());
95 break;
96 case PROGRESS_COMPLETE:
97 s = tr("STR_PRODUCTION_OF_ITEM_AT_BASE_IS_COMPLETE").arg(item).arg(base->getName());
98 break;
99 case PROGRESS_NOT_ENOUGH_MONEY:
100 s = tr("STR_NOT_ENOUGH_MONEY_TO_PRODUCE_ITEM_AT_BASE").arg(item).arg(base->getName());
101 break;
102 case PROGRESS_NOT_ENOUGH_MATERIALS:

Callers

nothing calls this directly

Calls 13

onMouseClickMethod · 0.80
onKeyboardPressMethod · 0.80
argMethod · 0.60
setColorMethod · 0.45
setBackgroundMethod · 0.45
getSurfaceMethod · 0.45
getResourcePackMethod · 0.45
setTextMethod · 0.45
setAlignMethod · 0.45
setVerticalAlignMethod · 0.45
setBigMethod · 0.45
setWordWrapMethod · 0.45

Tested by

no test coverage detected