copy constructor
| 75 | public: |
| 76 | ///copy constructor |
| 77 | inline ShaderBase(const ShaderBase& s): |
| 78 | _orgin(s.ptr()), |
| 79 | _range_base(s._range_base), |
| 80 | _range_domain(s.getDomain()), |
| 81 | _pitch(s.pitch()) |
| 82 | { |
| 83 | |
| 84 | } |
| 85 | |
| 86 | /** |
| 87 | * create surface using vector `f` as data source. |