* Sets a new resource pack for the game to use. * @param res Pointer to the resource pack. */
| 489 | * @param res Pointer to the resource pack. |
| 490 | */ |
| 491 | void Game::setResourcePack(ResourcePack *res) |
| 492 | { |
| 493 | delete _res; |
| 494 | _res = res; |
| 495 | } |
| 496 | |
| 497 | /** |
| 498 | * Returns the saved game currently in use by the game. |