* Returns the FpsCounter used by the game. * @return Pointer to the FpsCounter. */
| 385 | * @return Pointer to the FpsCounter. |
| 386 | */ |
| 387 | FpsCounter *Game::getFpsCounter() const |
| 388 | { |
| 389 | return _fpsCounter; |
| 390 | } |
| 391 | |
| 392 | /** |
| 393 | * Pops all the states currently in stack and pushes in the new state. |
no outgoing calls
no test coverage detected