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hub / github.com/OpenXcom/OpenXcom / getCursor

Method getCursor

src/Engine/Game.cpp:378–381  ·  view source on GitHub ↗

* Returns the mouse cursor used by the game. * @return Pointer to the cursor. */

Source from the content-addressed store, hash-verified

376 * @return Pointer to the cursor.
377 */
378Cursor *Game::getCursor() const
379{
380 return _cursor;
381}
382
383/**
384 * Returns the FpsCounter used by the game.

Callers 15

initMethod · 0.80
setPaletteMethod · 0.80
InfoboxOKStateMethod · 0.80
mouseOverMethod · 0.80
DebriefingStateMethod · 0.80
popStateMethod · 0.80
cancelCurrentActionMethod · 0.80
primaryActionMethod · 0.80
launchActionMethod · 0.80
moveUpDownMethod · 0.80
BattlescapeStateMethod · 0.80
mapOverMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected