* Returns the X position of the * mouse cursor relative to the game window, * or -1 if this isn't a mouse-related action. * @return Mouse's X position. */
| 106 | * @return Mouse's X position. |
| 107 | */ |
| 108 | int Action::getXMouse() const |
| 109 | { |
| 110 | return _mouseX; |
| 111 | } |
| 112 | |
| 113 | /** |
| 114 | * Returns the Y position of the |
no outgoing calls
no test coverage detected