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Method UnitFallBState

src/Battlescape/UnitFallBState.cpp:44–47  ·  view source on GitHub ↗

* Sets up an UnitFallBState. * @param parent Pointer to the Battlescape. */

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42 * @param parent Pointer to the Battlescape.
43 */
44UnitFallBState::UnitFallBState(BattlescapeGame *parent) : BattleState(parent), _terrain(0)
45{
46
47}
48
49/**
50 * Deletes the UnitWalkBState.

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected