* Initializes the Scanner view. * @param w The ScannerView width. * @param h The ScannerView height. * @param x The ScannerView x origin. * @param y The ScannerView y origin. * @param game Pointer to the core game. * @param unit The current unit. */
| 40 | * @param unit The current unit. |
| 41 | */ |
| 42 | ScannerView::ScannerView (int w, int h, int x, int y, Game * game, BattleUnit *unit) : InteractiveSurface(w, h, x, y), _game(game), _unit(unit), _frame(0) |
| 43 | { |
| 44 | _redraw = true; |
| 45 | } |
| 46 | |
| 47 | /** |
| 48 | * Draws the ScannerView view. |
nothing calls this directly
no outgoing calls
no test coverage detected