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Method isHit

src/Battlescape/Explosion.cpp:92–95  ·  view source on GitHub ↗

* Returns flag to indicate if it is a melee or psi hit. * @return True if it is a melee hit or psi hit. */

Source from the content-addressed store, hash-verified

90 * @return True if it is a melee hit or psi hit.
91 */
92bool Explosion::isHit() const
93{
94 return _hit;
95}
96}

Callers 1

drawTerrainMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected