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hub / github.com/OpenXcom/OpenXcom / getCurrentFrame

Method getCurrentFrame

src/Battlescape/Explosion.cpp:74–77  ·  view source on GitHub ↗

* Gets the current frame in the animation. * @return frame number. */

Source from the content-addressed store, hash-verified

72 * @return frame number.
73 */
74int Explosion::getCurrentFrame() const
75{
76 return _currentFrame;
77}
78
79/**
80 * Returns flag to indicate if it is a bullet hit (false), or a real explosion (true).

Callers 1

drawTerrainMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected