* Handles mouse entering the map surface. * @param action Pointer to an action. */
| 790 | * @param action Pointer to an action. |
| 791 | */ |
| 792 | void BattlescapeState::mapIn(Action *) |
| 793 | { |
| 794 | _isMouseScrolling = false; |
| 795 | _map->setButtonsPressed(Options::battleDragScrollButton, false); |
| 796 | } |
| 797 | |
| 798 | /** |
| 799 | * Moves the selected unit up. |
nothing calls this directly
no test coverage detected