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Method animate

src/Battlescape/BattlescapeState.cpp:1391–1396  ·  view source on GitHub ↗

* Animates map objects on the map, also smoke,fire, ... */

Source from the content-addressed store, hash-verified

1389 * Animates map objects on the map, also smoke,fire, ...
1390 */
1391void BattlescapeState::animate()
1392{
1393 _map->animate(!_battleGame->isBusy());
1394
1395 blinkVisibleUnitButtons();
1396}
1397
1398/**
1399 * Handles the battle game state.

Callers

nothing calls this directly

Calls 1

isBusyMethod · 0.80

Tested by

no test coverage detected