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Method BattleAIState

src/Battlescape/BattleAIState.cpp:29–32  ·  view source on GitHub ↗

* Sets up a BattleAIState. * @param save Pointer to the battle game. * @param unit Pointer to the unit. */

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27 * @param unit Pointer to the unit.
28 */
29BattleAIState::BattleAIState(SavedBattleGame *save, BattleUnit *unit) : _save(save), _unit(unit)
30{
31
32}
33
34/**
35 * Deletes the BattleAIState.

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected