* Returns to the previous screen. * @param action Pointer to an action. */
| 311 | * @param action Pointer to an action. |
| 312 | */ |
| 313 | void PurchaseState::btnCancelClick(Action *) |
| 314 | { |
| 315 | _game->popState(); |
| 316 | } |
| 317 | |
| 318 | /** |
| 319 | * Starts increasing the item. |