* Returns to previous screen. * @param action A pointer to an Action. */
| 160 | * @param action A pointer to an Action. |
| 161 | */ |
| 162 | void ManufactureStartState::btnCancelClick(Action *) |
| 163 | { |
| 164 | _game->popState(); |
| 165 | } |
| 166 | |
| 167 | /** |
| 168 | * Go to the Production settings screen. |