* Returns to the previous screen. * @param action Pointer to an action. */
| 251 | * @param action Pointer to an action. |
| 252 | */ |
| 253 | void ManageAlienContainmentState::btnCancelClick(Action *) |
| 254 | { |
| 255 | _game->popState(); |
| 256 | } |
| 257 | |
| 258 | /** |
| 259 | * Starts increasing the alien count. |