* Returns to the previous screen. * @param action Pointer to an action. */
| 141 | * @param action Pointer to an action. |
| 142 | */ |
| 143 | void CraftWeaponsState::btnCancelClick(Action *) |
| 144 | { |
| 145 | _game->popState(); |
| 146 | } |
| 147 | |
| 148 | /** |
| 149 | * Equips the weapon on the craft and returns to the previous screen. |