* Goes to the Base Info screen. * @param action Pointer to an action. */
| 276 | * @param action Pointer to an action. |
| 277 | */ |
| 278 | void BasescapeState::btnBaseInfoClick(Action *) |
| 279 | { |
| 280 | _game->pushState(new BaseInfoState(_game, _base, this)); |
| 281 | } |
| 282 | |
| 283 | /** |
| 284 | * Goes to the Soldiers screen. |