* Changes the game's current Data folder where resources * and X-Com files are loaded from. * @param folder Full path to Data folder. */
| 568 | * @param folder Full path to Data folder. |
| 569 | */ |
| 570 | void setDataFolder(const std::string &folder) |
| 571 | { |
| 572 | _dataFolder = folder; |
| 573 | } |
| 574 | |
| 575 | /** |
| 576 | * Returns the game's list of possible Data folders. |
no outgoing calls
no test coverage detected