* Returns the game's current Data folder where resources * and X-Com files are loaded from. * @return Full path to Data folder. */
| 558 | * @return Full path to Data folder. |
| 559 | */ |
| 560 | std::string getDataFolder() |
| 561 | { |
| 562 | return _dataFolder; |
| 563 | } |
| 564 | |
| 565 | /** |
| 566 | * Changes the game's current Data folder where resources |
no outgoing calls
no test coverage detected