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Class isCompleted

src/Savegame/Base.cpp:1196–1200  ·  view source on GitHub ↗

* Functor to check for completed facilities. */

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1194 * Functor to check for completed facilities.
1195 */
1196struct isCompleted: public std::unary_function<BaseFacility*, bool>
1197{
1198 /// Check isCompleted() for @a facility.
1199 bool operator()(const BaseFacility *facility) const;
1200};
1201
1202/**
1203 * Facilities are checked for construction completion.

Callers 1

getDetectionChanceMethod · 0.85

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