| 7 | #include <vector> |
| 8 | class Face; |
| 9 | class Shell: public Base { |
| 10 | |
| 11 | TopoDS_Shell m_shell; |
| 12 | public: |
| 13 | int numFaces(); |
| 14 | |
| 15 | double area(); |
| 16 | |
| 17 | |
| 18 | |
| 19 | virtual const TopoDS_Shape& shape() const; |
| 20 | const TopoDS_Shell& shell() const { |
| 21 | return m_shell; |
| 22 | } |
| 23 | virtual void setShape(const TopoDS_Shape&); |
| 24 | |
| 25 | virtual Base* Unwrap(v8::Local<v8::Object> obj) const { return Nan::ObjectWrap::Unwrap<Shell>(obj); } |
| 26 | virtual v8::Local<v8::Object> Clone() const ; |
| 27 | |
| 28 | static void Init(v8::Local<v8::Object> target); |
| 29 | static NAN_METHOD(New); |
| 30 | static Nan::Persistent<v8::FunctionTemplate> _template; |
| 31 | }; |