MCPcopy Create free account
hub / github.com/OpenThree/three-cesium-examples / createDepthTexture

Method createDepthTexture

js/postprocessing.js:918–929  ·  view source on GitHub ↗

* Creates a depth texture attachment that will be provided to all passes. * * Note: When a shader reads from a depth texture and writes to a render target that uses the same depth texture * attachment, the depth information will be lost. This happens even if `depthWrite` is disabled. *

()

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 1

addPassMethod · 0.80

Calls 1

disposeMethod · 0.45

Tested by

no test coverage detected