* Creates a new render target. * * @deprecated Create buffers manually via WebGLRenderTarget instead. * @param {Boolean} depthBuffer - Whether the render target should have a depth buffer. * @param {Boolean} stencilBuffer - Whether the render target should have a stencil buffer. * @pa
(depthBuffer, stencilBuffer, type, multisampling)
source not stored for this graph (policy: none)
no outgoing calls
no test coverage detected