* Move the waypoint main coordinate somewhere else. * @param new_xy new tile location of the sign */
| 63 | * @param new_xy new tile location of the sign |
| 64 | */ |
| 65 | void Waypoint::MoveSign(TileIndex new_xy) |
| 66 | { |
| 67 | if (this->xy == new_xy) return; |
| 68 | |
| 69 | this->BaseStation::MoveSign(new_xy); |
| 70 | } |
| 71 | |
| 72 | /** |
| 73 | * Find a deleted waypoint close to a tile. |
no outgoing calls
no test coverage detected