* Update the position of the vehicle. This will update the hash that tells * which vehicles are on a tile. */
| 1660 | * which vehicles are on a tile. |
| 1661 | */ |
| 1662 | void Vehicle::UpdatePosition() |
| 1663 | { |
| 1664 | UpdateVehicleTileHash(this, false); |
| 1665 | } |
| 1666 | |
| 1667 | /** |
| 1668 | * Update the bounding box co-ordinates of the vehicle |
no test coverage detected