| 140 | |
| 141 | public: |
| 142 | BuildTreesWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc) |
| 143 | { |
| 144 | this->CreateNestedTree(); |
| 145 | ResetObjectToPlace(); |
| 146 | |
| 147 | this->LowerWidget(WID_BT_MODE_NORMAL); |
| 148 | /* Show scenario editor tools in editor */ |
| 149 | if (_game_mode != GM_EDITOR) { |
| 150 | this->GetWidget<NWidgetStacked>(WID_BT_SE_PANE)->SetDisplayedPlane(SZSP_HORIZONTAL); |
| 151 | } |
| 152 | this->FinishInitNested(window_number); |
| 153 | } |
| 154 | |
| 155 | void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override |
| 156 | { |
nothing calls this directly
no test coverage detected