* Return whether the script is alive. */
| 161 | * Return whether the script is alive. |
| 162 | */ |
| 163 | inline bool IsAlive() const { return !this->IsDead() && !this->in_shutdown; } |
| 164 | |
| 165 | /** |
| 166 | * Call the script Save function and save all data in the savegame. |