| 126 | static inline const SaveLoadCompatTable compat_description = _game_language_string_sl_compat; |
| 127 | |
| 128 | void Save(LanguageStrings *ls) const override |
| 129 | { |
| 130 | SlSetStructListLength(ls->lines.size()); |
| 131 | |
| 132 | for (const auto &string : ls->lines) { |
| 133 | _game_saveload_string = string; |
| 134 | SlObject(nullptr, this->GetDescription()); |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | void Load(LanguageStrings *ls) const override |
| 139 | { |
nothing calls this directly
no test coverage detected