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hub / github.com/OpenTTD/OpenTTD / Save

Method Save

src/saveload/game_sl.cpp:108–113  ·  view source on GitHub ↗

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106 }
107
108 void Save() const override
109 {
110 SlTableHeader(_game_script_desc);
111 SlSetArrayIndex(0);
112 SlAutolength(SaveReal_GSDT, 0);
113 }
114};
115
116extern std::shared_ptr<GameStrings> _current_gamestrings_data;

Callers

nothing calls this directly

Calls 3

SlTableHeaderFunction · 0.85
SlAutolengthFunction · 0.85
SlSetArrayIndexFunction · 0.70

Tested by

no test coverage detected