* Get the specification associated with a tile. * @param tile The tile to fetch the data for. * @return The specification. */ static */
| 67 | * @return The specification. |
| 68 | */ |
| 69 | /* static */ const ObjectSpec *ObjectSpec::GetByTile(TileIndex tile) |
| 70 | { |
| 71 | return ObjectSpec::Get(GetObjectType(tile)); |
| 72 | } |
| 73 | |
| 74 | /** |
| 75 | * Check whether the object might be available at some point in this game with the current game mode. |
nothing calls this directly
no test coverage detected