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hub / github.com/OpenTTD/OpenTTD / Receive_CLIENT_GAME_INFO

Method Receive_CLIENT_GAME_INFO

src/network/network_server.cpp:827–832  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

825 ************/
826
827NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet &)
828{
829 Debug(net, 9, "client[{}] Receive_CLIENT_GAME_INFO()", this->client_id);
830
831 return this->SendGameInfo();
832}
833
834NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet &)
835{

Callers

nothing calls this directly

Calls 1

SendGameInfoMethod · 0.95

Tested by

no test coverage detected