* Generate a savegame name and number according to _settings_client.gui.max_num_autosaves. * @return A filename in format " .sav". */
| 736 | * @return A filename in format "<prefix><number>.sav". |
| 737 | */ |
| 738 | std::string FiosNumberedSaveName::Filename() |
| 739 | { |
| 740 | if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0; |
| 741 | return fmt::format("{}{}.sav", this->prefix, this->number); |
| 742 | } |
| 743 | |
| 744 | /** |
| 745 | * Generate an extension for a savegame name. |
no test coverage detected