| 110 | }; |
| 111 | |
| 112 | void DisasterVehicle::UpdateImage() |
| 113 | { |
| 114 | SpriteID img = this->image_override; |
| 115 | if (img == 0) img = _disaster_images[this->subtype][this->direction]; |
| 116 | this->sprite_cache.sprite_seq.Set(img); |
| 117 | } |
| 118 | |
| 119 | /** |
| 120 | * Construct the disaster vehicle. |
no test coverage detected