Draw a plain sea water tile with no edges */
| 795 | |
| 796 | /** Draw a plain sea water tile with no edges */ |
| 797 | static void DrawSeaWater(TileIndex) |
| 798 | { |
| 799 | DrawGroundSprite(SPR_FLAT_WATER_TILE, PAL_NONE); |
| 800 | } |
| 801 | |
| 802 | /** draw a canal styled water tile with dikes around */ |
| 803 | static void DrawCanalWater(TileIndex tile) |
no test coverage detected