* Drys a tile up. */
| 1220 | * Drys a tile up. |
| 1221 | */ |
| 1222 | static void DoDryUp(TileIndex tile) |
| 1223 | { |
| 1224 | Backup<CompanyID> cur_company(_current_company, OWNER_WATER); |
| 1225 | |
| 1226 | switch (GetTileType(tile)) { |
| 1227 | case MP_RAILWAY: |
| 1228 | assert(IsPlainRail(tile)); |
| 1229 | assert(GetRailGroundType(tile) == RailGroundType::HalfTileWater); |
| 1230 | |
| 1231 | RailGroundType new_ground; |
| 1232 | switch (GetTrackBits(tile)) { |
| 1233 | case TRACK_BIT_UPPER: new_ground = RailGroundType::FenceHoriz1; break; |
| 1234 | case TRACK_BIT_LOWER: new_ground = RailGroundType::FenceHoriz2; break; |
| 1235 | case TRACK_BIT_LEFT: new_ground = RailGroundType::FenceVert1; break; |
| 1236 | case TRACK_BIT_RIGHT: new_ground = RailGroundType::FenceVert2; break; |
| 1237 | default: NOT_REACHED(); |
| 1238 | } |
| 1239 | SetRailGroundType(tile, new_ground); |
| 1240 | MarkTileDirtyByTile(tile); |
| 1241 | break; |
| 1242 | |
| 1243 | case MP_TREES: |
| 1244 | SetTreeGroundDensity(tile, TREE_GROUND_GRASS, 3); |
| 1245 | MarkTileDirtyByTile(tile); |
| 1246 | break; |
| 1247 | |
| 1248 | case MP_WATER: |
| 1249 | assert(IsCoast(tile)); |
| 1250 | |
| 1251 | if (Command<CMD_LANDSCAPE_CLEAR>::Do(DoCommandFlag::Execute, tile).Succeeded()) { |
| 1252 | MakeClear(tile, CLEAR_GRASS, 3); |
| 1253 | MarkTileDirtyByTile(tile); |
| 1254 | } |
| 1255 | break; |
| 1256 | |
| 1257 | default: NOT_REACHED(); |
| 1258 | } |
| 1259 | |
| 1260 | cur_company.Restore(); |
| 1261 | } |
| 1262 | |
| 1263 | /** |
| 1264 | * Let a water tile floods its diagonal adjoining tiles |
no test coverage detected