| 17 | #include "../safeguards.h" |
| 18 | |
| 19 | static bool MockLoadNextSprite(SpriteID load_index) |
| 20 | { |
| 21 | UniquePtrSpriteAllocator allocator; |
| 22 | allocator.Allocate<Sprite>(sizeof(Sprite)); |
| 23 | |
| 24 | bool is_mapgen = IsMapgenSpriteID(load_index); |
| 25 | |
| 26 | SpriteCache *sc = AllocateSpriteCache(load_index); |
| 27 | sc->file = nullptr; |
| 28 | sc->file_pos = 0; |
| 29 | sc->ptr = std::move(allocator.data); |
| 30 | sc->length = static_cast<uint32_t>(allocator.size); |
| 31 | sc->lru = 0; |
| 32 | sc->id = 0; |
| 33 | sc->type = is_mapgen ? SpriteType::MapGen : SpriteType::Normal; |
| 34 | sc->warned = false; |
| 35 | sc->control_flags = {}; |
| 36 | |
| 37 | /* Fill with empty sprites up until the default sprite count. */ |
| 38 | return load_index < SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT; |
| 39 | } |
| 40 | |
| 41 | void MockGfxLoadSprites() |
| 42 | { |
no test coverage detected