* Get the sprite type of a given sprite. * @param sprite The sprite to look at. * @return the type of sprite. */
| 139 | * @return the type of sprite. |
| 140 | */ |
| 141 | SpriteType GetSpriteType(SpriteID sprite) |
| 142 | { |
| 143 | if (!SpriteExists(sprite)) return SpriteType::Invalid; |
| 144 | return GetSpriteCache(sprite)->type; |
| 145 | } |
| 146 | |
| 147 | /** |
| 148 | * Get the SpriteFile of a given sprite. |
no test coverage detected