* Draw tile sprite sequence in GUI with railroad specifics. * @param total_offset Spriteoffset from normal rail to current railtype. * @param newgrf_offset Startsprite of the Action1 to use. */
| 103 | * @param newgrf_offset Startsprite of the Action1 to use. |
| 104 | */ |
| 105 | inline void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette) |
| 106 | { |
| 107 | DrawCommonTileSeqInGUI(x, y, dts, total_offset, newgrf_offset, default_palette, false); |
| 108 | } |
| 109 | |
| 110 | /** |
| 111 | * Draw TTD sprite sequence on tile. |
no test coverage detected