* Check if the current company can rename or move a given sign. * @param *si The sign in question. * @return true if the sign can be renamed or moved, else false. */
| 60 | * @return true if the sign can be renamed or moved, else false. |
| 61 | */ |
| 62 | bool CompanyCanEditSign(const Sign *si) |
| 63 | { |
| 64 | if (si->owner == OWNER_DEITY && _current_company != OWNER_DEITY && _game_mode != GM_EDITOR) return false; |
| 65 | return true; |
| 66 | } |
no outgoing calls
no test coverage detected