* Save a WindowDesc to config. * @param ini IniFile handle to the ini file where the destination data is saved * @param grpname character string identifying the section-header of the ini file * @param desc Source WindowDesc */
| 882 | * @param desc Source WindowDesc |
| 883 | */ |
| 884 | void IniSaveWindowSettings(IniFile &ini, std::string_view grpname, WindowDesc *desc) |
| 885 | { |
| 886 | IniSaveSettings(ini, _window_settings, grpname, desc, false); |
| 887 | } |
| 888 | |
| 889 | /** |
| 890 | * Check whether the setting is editable in the current gamemode. |
no test coverage detected