Are we going to save this object or not? */
| 1611 | |
| 1612 | /** Are we going to save this object or not? */ |
| 1613 | static inline bool SlIsObjectValidInSavegame(const SaveLoad &sld) |
| 1614 | { |
| 1615 | return (_sl_version >= sld.version_from && _sl_version < sld.version_to); |
| 1616 | } |
| 1617 | |
| 1618 | /** |
| 1619 | * Calculate the size of the table header. |
no outgoing calls
no test coverage detected