| 1130 | }; |
| 1131 | |
| 1132 | static bool LoadOldVehicleUnion(LoadgameState &ls, int) |
| 1133 | { |
| 1134 | Vehicle *v = Vehicle::GetIfValid(_current_vehicle_id); |
| 1135 | uint temp = ls.total_read; |
| 1136 | bool res; |
| 1137 | |
| 1138 | if (v == nullptr) { |
| 1139 | res = LoadChunk(ls, nullptr, vehicle_empty_chunk); |
| 1140 | } else { |
| 1141 | switch (v->type) { |
| 1142 | default: SlErrorCorrupt("Invalid vehicle type"); |
| 1143 | case VEH_TRAIN : res = LoadChunk(ls, v, vehicle_train_chunk); break; |
| 1144 | case VEH_ROAD : res = LoadChunk(ls, v, vehicle_road_chunk); break; |
| 1145 | case VEH_SHIP : res = LoadChunk(ls, v, vehicle_ship_chunk); break; |
| 1146 | case VEH_AIRCRAFT: res = LoadChunk(ls, v, vehicle_air_chunk); break; |
| 1147 | case VEH_EFFECT : res = LoadChunk(ls, v, vehicle_effect_chunk); break; |
| 1148 | case VEH_DISASTER: res = LoadChunk(ls, v, vehicle_disaster_chunk); break; |
| 1149 | } |
| 1150 | } |
| 1151 | |
| 1152 | /* This chunk size should always be 10 bytes */ |
| 1153 | if (ls.total_read - temp != 10) { |
| 1154 | Debug(oldloader, 0, "Assert failed in VehicleUnion: invalid chunk size"); |
| 1155 | return false; |
| 1156 | } |
| 1157 | |
| 1158 | return res; |
| 1159 | } |
| 1160 | |
| 1161 | static uint16_t _cargo_count; |
| 1162 |
nothing calls this directly
no test coverage detected