* Did loading the savegame cause a crash? If so, * were NewGRFs missing? * @return when the saveload crashed due to missing NewGRFs. */
| 347 | * @return when the saveload crashed due to missing NewGRFs. |
| 348 | */ |
| 349 | bool SaveloadCrashWithMissingNewGRFs() |
| 350 | { |
| 351 | return _saveload_crash_with_missing_newgrfs; |
| 352 | } |
| 353 | |
| 354 | /** |
| 355 | * Signal handler used to give a user a more useful report for crashes during |
no outgoing calls
no test coverage detected