* Trigger the update of animation on a single tile. * @param o The object that got triggered. * @param tile The location of the triggered tile. * @param trigger The trigger that is triggered. * @param spec The spec associated with the object. */
| 574 | * @param spec The spec associated with the object. |
| 575 | */ |
| 576 | bool TriggerObjectTileAnimation(Object *o, TileIndex tile, ObjectAnimationTrigger trigger, const ObjectSpec *spec) |
| 577 | { |
| 578 | return DoTriggerObjectTileAnimation(o, tile, trigger, spec, Random()); |
| 579 | } |
| 580 | |
| 581 | /** |
| 582 | * Trigger the update of animation on a whole object. |
no test coverage detected