| 140 | } |
| 141 | |
| 142 | void ZoomInOrOutToCursorWindow(bool in, Window *w) |
| 143 | { |
| 144 | assert(w != nullptr); |
| 145 | |
| 146 | if (_game_mode != GM_MENU) { |
| 147 | if ((in && w->viewport->zoom <= _settings_client.gui.zoom_min) || (!in && w->viewport->zoom >= _settings_client.gui.zoom_max)) return; |
| 148 | |
| 149 | Point pt = GetTileZoomCenterWindow(in, w); |
| 150 | if (pt.x != -1) { |
| 151 | ScrollWindowTo(pt.x, pt.y, -1, w, true); |
| 152 | |
| 153 | DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w); |
| 154 | } |
| 155 | } |
| 156 | } |
| 157 | |
| 158 | void FixTitleGameZoom(int zoom_adjust) |
| 159 | { |
no test coverage detected