| 3149 | |
| 3150 | |
| 3151 | void InitializeIndustries() |
| 3152 | { |
| 3153 | Industry::industries.fill({}); |
| 3154 | _industry_sound_tile = TileIndex{}; |
| 3155 | |
| 3156 | _industry_builder.Reset(); |
| 3157 | } |
| 3158 | |
| 3159 | /** Verify whether the generated industries are complete, and warn the user if not. */ |
| 3160 | void CheckIndustries() |
no test coverage detected