* Start a normal game without the GUI. * @param seed The seed of the new game. */
| 1065 | * @param seed The seed of the new game. |
| 1066 | */ |
| 1067 | void StartNewGameWithoutGUI(uint32_t seed) |
| 1068 | { |
| 1069 | /* GenerateWorld takes care of the possible GENERATE_NEW_SEED value in 'seed' */ |
| 1070 | _settings_newgame.game_creation.generation_seed = seed; |
| 1071 | |
| 1072 | StartGeneratingLandscape(GLWM_GENERATE); |
| 1073 | } |
| 1074 | |
| 1075 | struct CreateScenarioWindow : public Window |
| 1076 | { |
no test coverage detected