* Make a save game or scenario filename from a name. * @param name Name of the file. * @return The completed filename. */
| 214 | * @return The completed filename. |
| 215 | */ |
| 216 | std::string FiosMakeSavegameName(std::string_view name) |
| 217 | { |
| 218 | std::string_view extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav"; |
| 219 | |
| 220 | return FiosMakeFilename(_fios_path, name, extension); |
| 221 | } |
| 222 | |
| 223 | /** |
| 224 | * Construct a filename for a height map. |
no test coverage detected