| 64 | } |
| 65 | |
| 66 | LayoutManager::LayoutList LayoutManager::getLeftLayout(uint16_t index) { |
| 67 | // buttons |
| 68 | // parameters: x, y, radiusX/width, radiusY/height, stroke, fill, Gamepad button mask, shape |
| 69 | switch(index) { |
| 70 | // levers |
| 71 | // parameters: x, y, radiusX/width, radiusY/height, stroke, fill, DpadMode |
| 72 | case BUTTON_LAYOUT_STICK: |
| 73 | return drawArcadeStick(); |
| 74 | case BUTTON_LAYOUT_TWINSTICKA: |
| 75 | return drawTwinStickA(); |
| 76 | case BUTTON_LAYOUT_VLXA: |
| 77 | return drawVLXA(); |
| 78 | case BUTTON_LAYOUT_FIGHTBOARD_STICK: |
| 79 | return drawFightboardStick(); |
| 80 | // buttons |
| 81 | // parameters: x, y, radiusX/width, radiusY/height, stroke, fill, Gamepad button mask, shape |
| 82 | case BUTTON_LAYOUT_STICKLESS: |
| 83 | return drawStickless(); |
| 84 | case BUTTON_LAYOUT_BUTTONS_ANGLED: |
| 85 | return drawUDLR(); |
| 86 | case BUTTON_LAYOUT_BUTTONS_BASIC: |
| 87 | return drawMAMEA(); |
| 88 | case BUTTON_LAYOUT_KEYBOARD_ANGLED: |
| 89 | return drawKeyboardAngled(); |
| 90 | case BUTTON_LAYOUT_KEYBOARDA: |
| 91 | return drawWasdBox(); |
| 92 | case BUTTON_LAYOUT_DANCEPADA: |
| 93 | return drawDancepadA(); |
| 94 | case BUTTON_LAYOUT_BLANKA: |
| 95 | return drawBlankA(); |
| 96 | case BUTTON_LAYOUT_FIGHTBOARD_MIRRORED: |
| 97 | return drawFightboardMirrored(); |
| 98 | case BUTTON_LAYOUT_CUSTOMA: |
| 99 | return drawButtonLayoutLeft(); |
| 100 | case BUTTON_LAYOUT_OPENCORE0WASDA: |
| 101 | return drawOpenCore0WASDA(); |
| 102 | case BUTTON_LAYOUT_STICKLESS_13: |
| 103 | return drawStickless13A(); |
| 104 | case BUTTON_LAYOUT_STICKLESS_16: |
| 105 | return drawStickless16A(); |
| 106 | case BUTTON_LAYOUT_STICKLESS_R16: |
| 107 | return drawSticklessR16A(); |
| 108 | case BUTTON_LAYOUT_STICKLESS_14: |
| 109 | return drawStickless14A(); |
| 110 | case BUTTON_LAYOUT_DANCEPAD_DDR_LEFT: |
| 111 | return drawDancepadDDRLeft(); |
| 112 | case BUTTON_LAYOUT_DANCEPAD_DDR_SOLO: |
| 113 | return drawDancepadDDRSolo(); |
| 114 | case BUTTON_LAYOUT_DANCEPAD_PIU_LEFT: |
| 115 | return drawDancepadPIULeft(); |
| 116 | case BUTTON_LAYOUT_POPN_A: |
| 117 | return drawPopnA(); |
| 118 | case BUTTON_LAYOUT_TAIKO_A: |
| 119 | return drawTaikoA(); |
| 120 | case BUTTON_LAYOUT_BM_TURNTABLE_A: |
| 121 | return drawBMTurntableA(); |
| 122 | case BUTTON_LAYOUT_BM_5KEY_A: |
| 123 | return drawBM5KeyA(); |
no outgoing calls
no test coverage detected